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I cannot ever remember playing another sim where I was waved off on a landing because of traffic on the flight deck. There is great sense of engine power when flying around, especially when you kick in the afterburners and get the satisfying muffled roar the little details are what make this sim fun. Landing on the carrier for the first time with the Landing Signal Officer giving you verbal directions as you focus on the meatball is quite an exhilarating experience. These training tutorials come up on a mock TV/VCR and give actual sim camera footage as well as informative blackboard diagrams to help explain various aspects of the F/A-18.ĭo not be fooled by the slightly outdated graphics the flight model on this baby is excellent and after several hours of flying around you can almost imagine you are in the real thing. To help get you up to speed there are excellent tutorials built right into the sim, covering such topics as carrier landings, air-to-ground attacks, and navigation. The manual, which is rather short and desperately needs an index and glossary, is laid out and reads like an actual Department of Defense document. Of course with all the detail involved, this sim ends up being somewhat complex and could be quite daunting for a beginner. Everything from inlet temperature to engine vibration is monitored on the Digital Display Indicators (DDIs) and the amount of information available can be overwhelming. From the fresnel lens system ("meatball") on the carrier to the beautiful full-screen cockpit display complete with moving maps and digital displays, even the minute details are carefully portrayed. Designed for the experienced flight sim pilot this product has most all the standard features you have come to expect in a flight sim and more.ĭetail is the name of game in Hornet 3.0 and with three previous iterations to build on most have been thoroughly addressed. Not that GSC is lacking in sim experience, having released three successful versions of the F/A-18 on the Macintosh. F/A-18 Hornet 3.0 is Graphic Simulations Corporation's first foray into the PC sim market and it is a very pleasant surprise. "Every so often an unheralded product will show up that turns out to be a real eye-opener. Jim Pedicord's review for CD Mag explains why die-hard armchair pilots should take a look:
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F/A-18 Hornet 3.0 is Graphic Simulation Corp (GSC)'s first flight sim released on PC, and it is a very realistic and highly underrated sim.
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